How to Redesign Everyday Things (for Beginners)
Course Description
Design encompasses a complex nexus of activity including ideating, prototyping, sharing, breaking, repairing, and discarding things. This class will focus 3 lenses on familiar every day designed objects: (a) historic and societal influences, (b) user need and interaction considerations, and (c) redesign and prototyping opportunities. Sessions interleave lessons in society, design, and usability, with hands-on practical skills in making, to bring new perspectives to students in both humanities and engineering. Students with enthusiasm and little or no experience in making are encouraged to join.
ME 106
Units: 3
See When It's Offered opens a new window opens in a new tab
Typically Offered
Not Available
Grading Basis
Letter or Credit/No Credit
Class Level
Undergraduate
Instructional Mode
In Person
Gen Ed Requirement(s)
None
